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GET’EM
UI/UX Design Projects
A mobile delivery application for everyday items.
Role
UI/UX Designer + Graphic Designer + Project Manager
Team
Josh Renema - Front-end developer
Chuck Shin - Designer
Kevin Liang - Front-end developer
Steven Chen - Back-end developer
Tools
Development
Github
Visual Studio Code
Snack.expo
React Native
Android Studio
Tools
UI/UX + Design
Figma
Adobe Photoshop
Adobe Illustrator
Invision
Wordpress
Overview
Get’em is a mobile application offering services like other food delivery apps, but instead of delivering food, we focus on every-day items.
To keep up with the progress of the Get’em application, we created a website that will show all of the updates and the timeline of the project.
Task
As a Project manager, I had the responsibility of organizing meetings, monitoring the progress of the project, meeting deadlines, and updating the progress website. As a Graphic designer and a UI/UX designer, I was responsible for creating the low-fidelity and high-fidelity prototypes that would, later on, be created into the app Get’em.
I was responsible for creating weekly update posts, designing the layout for the website, and working with WordPress to design the website
Low-Fidelity
User Research
After conducting user research, we have created two personas to fit the perspective of the users. The first one(left) is the orderer and the second(right) one is the deliverer.
Task Models
These task models are made after the user personas as a way to identify the cognitive, and usability of the Get’em app. Each one is identified differently depending on whether they are to ones ordering or the one delivering.
Style Guide
Final Product
Take a peek into the final product. In this video Josh and Kevin will explain how to use and navigate through the app.